Experimental tool
Mina the Hollower Build Planner
Pick a playstyle and get a spoiler-light build shell. Recommendations are experimental and will be updated as more weapons, trinkets, bosses, and randomizer routes are verified.
Beginner Safe Build
Recommended Weapon Balanced or Nightstar (whip)
Sidearm Role Range support or healing
Trinket Package Defensive Package
Why it works: Maximizes survival margin while learning enemy patterns and boss phases.
Weakness: Lower damage output extends fights.
When to switch: After you're comfortable with boss patterns and basic burrow timing.
Related Guide →
Boss Survival Build
Recommended Weapon Balanced with safe recovery
Sidearm Role Healing or interrupt
Trinket Package Defensive + Healing Package
Why it works: Focuses on surviving multi-phase boss fights and learning attack patterns.
Weakness: Not optimized for exploration or speed.
When to switch: Use specifically for boss attempts, swap back for exploration.
Related Guide →
High Damage Build
Recommended Weapon Fast or heavy (pattern knowledge required)
Sidearm Role Damage or burst
Trinket Package Damage Package
Why it works: Shortens fights once you know enemy patterns and can avoid damage.
Weakness: Punishes mistakes heavily - not for first runs.
When to switch: After beating bosses once and wanting to speed up clears.
Related Guide →
Exploration / Secret Finder Build
Recommended Weapon Balanced for varied encounters
Sidearm Role Utility or room control
Trinket Package Exploration Package
Why it works: Helps find secret rooms, hidden paths, and breakable walls.
Weakness: Less optimized for combat or boss fights.
When to switch: Switch to boss build before major boss attempts.
Related Guide →
Bone Farming Build
Recommended Weapon Fast or area-control
Sidearm Role Resource-efficient or room control
Trinket Package Resource Package
Why it works: Optimized for repeat routes and economy farming after main progression.
Weakness: Not necessary for first runs - overkill before you need bones.
When to switch: Use after completing main areas and needing to farm upgrades.
Related Guide →
Randomizer Starter Build
Recommended Weapon Flexible or balanced (adapt to seed)
Sidearm Role Versatile or interrupt
Trinket Package Randomizer Package
Why it works: Designed for seed variability and unknown weapon/trinket combinations.
Weakness: Requires adaptation to each seed - no universal solution.
When to switch: Swap trinkets based on specific seed challenges.
Related Guide →
Build Presets Explained Beginner Safe: Defensive first, learn patterns, survive mistakes.Boss Survival: Healing and interrupt focus for multi-phase fights.High Damage: Speed-clear for known routes, punishes mistakes.Exploration: Secret finding and breakable wall detection.Bone Farming: Economy optimization for repeat routes.Randomizer Starter: Flexible seed adaptation.
How to use the planner
Select a playstyle and click Show Build to see detailed recommendations. Share builds using the Share Build Link button - URL encodes your choice. Switch builds when your bottleneck changes from exploration to bosses. Treat exact trinket and weapon names as needs confirmation until testing complete.
Related Guides Beginner, boss survival, exploration, farming, and randomizer build shells.
Effects, build uses, and location status for collectible trinkets.
How to choose a starter weapon before exact upgrade data is complete.
Seeds, modifiers, and how to approach randomized runs.
Sources and update note: Built from official Steam and Yacht Club Games public information, launch-window reporting, and route notes that still need in-game confirmation. Build recommendations are launch-window estimates and will be updated with verified weapon and trinket names after gameplay testing.
Official Steam page | Official Yacht Club Games page
Last Updated: May 28, 2026
Unofficial fan-made guide. Not affiliated with Yacht Club Games, Steam, or Valve.